package com.codebynumber.java3d.breakout; import javax.media.j3d.Bounds; import javax.vecmath.Vector3f; /** * Interface that should be implemented by objects referenced by * a Collision behavior. On collision entry, doCollision() will be * called, allowing the object to react (such as bricks disappearing). * @author codebynumber.com * */ public interface Collidable { public Vector3f doCollision(Bounds impact); }